
Gunblin
GUNBLIN
--- Gameflow ---
The game alternates between side-scrolling shoot em' up sections and a static shop section. In the shop, you may purchase different items with powerful buffs but not every item may be as good as presented...
---Keybinds---
Right: D or Right Arrow
Left: A or Left Arrow
Jump: W or Up Arrow or Space
Aim with the mouse
Shoot: Left Click
Reload: R or Right Click
Inventory: E
Settings: I ( i )
---Lore if anybody cares lol---
Three merchants were brought to argue from a misterious figure about who among them is the better merchant. They went back and forth about how each of them knew how to better scam people. Obviously, they decided to settle this debate in the most logical way possible: picking up a goblin they found, who fleed his tribe to prove himself, giving him a gun and letting him free in an extremely dangerous dungeon, where they'll be waiting upon his arrival at their many shops to prove their trading ability to the other two.
---Meet the team---
Oddset: coding and music
SpiderSalmone: artist and level designer
LoryOnda: the guy in the picture, who didn't know he was there
This is our first game jam and overall public game! It was a very fun and educational experience, and I absolutely want to do another one. I hope this game resonates with the theme and that everybody has fun playing it! Goroblin.
---Credits---
Fonts: Salmon Typewriter by Phildjii and 5x5 Pixel by Daniel J. Smith
Game made in Godot if you couldn't tell, music in Fl Studio, Pixel Art in Piskel and sound effects are made with bfxr and our mouths.
-Made for the Brackeys 2026.2 Game Jam - Trust No One
| Published | 3 days ago |
| Status | Released |
| Platforms | HTML5 |
| Authors | Oddset, SpiderSalmone |
| Genre | Action, Platformer |
| Tags | 2D, Godot, Pixel Art, Procedural Generation, Roguelike, Side Scroller, Singleplayer |
| Content | No generative AI was used |






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